We have posted detailed descriptions of all 11 trophies and achievements that can be unlocked in the Altered World Events expansion. Only playing either Deadline or Crowd Control will net you this trophy. Altered Manifestations May Occur This guide is under construction and we are expanding soon! Did this happen to anyone else? There are a total of 10 hidden locations in the DLC. Step 1: Story related trophies After this, you SHOULD get the schematics you need, if not earlier. The FBC is split into 4 main sectors, Executive, Maintenance, Research, and Containment. You'll need to use 30 ability points to get this trophy. Crowd Control - horde mode until bar is filled up from defeating enemies. Discerning the Pattern There’s nothing we can do if not telling you to reload a previous save if you have one. Source is given to you as soon as you kill an enemy and by deconstructing unused Mods. Equip the pierce form and alternate between unloading that and launch ability. To access the room where the Light Box is, you need to unlock the door. They inflict a good amount of damage. Even though some enemy types do not easily respawn, there’s luckily a way to choose which Board Countermeasure to work on, so it boils down to choosing the easiest and fastest ones. @robbie3008 No, it’s great that you pointed it out. If you are interested in helping to create one, please post in this thread or fill out this application . When you reach the deepest part of the Threshold, you'll fight Mold-1. Don’t forget to collect the reward when you’ve completed a Board Countermeasure. Call in Ranger help when available at the radio network stations if you feel that the situation beforehand is too much for you to handle. In Control there are more than 250 Collectibles, but for the Platinum you only need 120. She is going to give you some Side Missions. Like use launch ability 10 times. I’ll report back if it works. Welcome to the trophy guide for 7th Sector. In order to construct a Weapon Form or Mod, you need to access the Astral Constructs menu available from any of the Control Points you cleanse. Seeing the same ones never really happened to me, but it’ll work for sure. These challenges do appear even after getting all 5 alerts for the trophy. Fortunately, nothing is missable as there is free roam after you’ve completed the main story. After acquiring the Shield Ability (natural story progression), you need to have enough Ability Points to upgrade it to Shield Barrage. Recommended Setup - A mod setup is not recommended here unless you want to try it legit. Destroy the Nodes in the area to clear the way. Is there something special that needs to be done to prompt for an upgrade? During the course of this mission, you'll visit several areas in the Maintenance sector such as the NSC Power Plant, Janitor's Office, Ventilation and NSC Energy Converter Room. In one of the rooms here is a puzzle. During the "Self-Reflection" side mission in the Mirror Testing room via Synchronicity Lab in the Research Sector, you must solve the puzzle to interact with the Mirror. After obtaining the Launch Ability, you take on the Hiss-corrupted Head of Communications, Alberto Tommasi. Continue on using Levitate until you can see a new Altered Item, an Anchor. Inside this room is the collectible you need), Mission Location: Research / Ritual Division / Synchronicity Lab / Mirror Testing, Side Mission: Old Growth (the boss part unlocks after completing collecting the Mold samples), Mission Location: Research / Active Threshold, Side Mission: Mr. Tommasi (available only after beating Mission 7 “The Face of the Enemy”), Mission Location: Executive / Board Room, Side Mission: The Enemy Within (unlocks after completing “A Matter of Time”), Mission Location: Containment / Sealed Threshold Entrance, Mission: Fridge Duty (unlocks entirely after completing the Main Story Mission “My Brother’s Keeper”), Mission Location: Containment / Panopticon (4th floor). Can you go through the remaining trophies once you finish the story or do you have to start a new game? Binding the TV gives Jesse the Levitate Ability, which, in turn, allows her to reach Dylan’s containment room. Once done, go to a control point and collect the reward. However, you won’t reach Phillip in time as he literally gets sucked into the Astral Plane by the Refrigerator. Guide by Lottie Lynn, Guides Writer Updated on 6 September 2019. At the end of this step, you will have earned: Follow the TV and be ready to take on Salvador and some minions. Just wanted to point out that you CAN do Side Mission: Mr. Tomassi for ‘Head of Communications’ trophy before completing the main story. Credit to our gert for this info. Use of this site is subject to express terms of use. Make sure you don’t die as you take care of the alerts. Enter the office and interact with the Service Weapon lying on the ground. I believe Marshall moves to the first control point you unlock sane area Emily is in I’m unsure. The story features a total of 10 Main Story Missions, each of which awards you with a trophy. You can grind this one in the Shum arcade mode - Crowd Control (Challenge) if running through the DLC area doesn't spawn them. The more Supernatural Abilities you unlock, the more Board Countermeasures (Challenges) you’ll be able to accept. Make a slight detour towards this room. To gain ability points, you must complete main missions and side missions as well as finding hidden locations. Then you can load it back onto the console after the trophy pops. This trophy is a funny one, some claim to have gotten the trophy and their abilities aren’t even full, and some claim they earn 99 ability points even having done all main and side missions as well as all hidden locations. Astro's Playroom Trophy Guide. A Good Defense (for the Shield Ability): see trophy “Insular Telekinesis”; A Captive Audience: see trophy “Psychic Occupation”; Fridge Duty: see trophy “Astral Phenomena”; Langston’s Runaways Pt. Once the main story is done and dusted, it's time to use Mission select to go back and get any of the Skill and side mission trophies you didn't get earlier. I did the same thing before I’ve had the error: Turn in my missions, close the game app after a minute (when the autosave logo stops spinning) and log back in. Simply complete the tutorial and interact with the Control Point at the end of the section to bind the Floppy Disk and unlock this trophy. Correct me if I’m wrong, but I think “Dr. 2 main missions, 4 side missions remaining and I still don’t have the option to even try upgrade Shatter to Level 3. Seeing as though I was the first to get the platinum after my review, I figured I should make a trophy guide for it. Control contains 20 Hidden Locations. I can confirm that it counts as a side quest as I got my 5th side quest trophy (complete with subtitle text “I’m Jess fuckin’ Faden” – love it) and I did not get any ability points for completing it. When activating the elevator, Hartman will stop the progress of going up as you must connect cores to generators to escape the Darkness and Hartman. Use Charge to get rid of the clocks, then cleanse it. I just completed this extra DLC. Please see Master Parautilitarian for more info. Surge Protector However, some of the latter are unlocked by playing Side Missions. So, finally getting some consistent advice regarding the Weapon Forms – Level 3. – Complete Main Mission 1 – 6 Deadline (challenge) - adds only 3 seconds when killing or seized enemies. After the main story where do u find Marshall in maintenance. Once fully upgraded, you can just hold and wait for your energy bar to refill to use again during a fight with multiple Hiss goons. he'll notify you that an Altered Item is still loose in the Sealed Threshold Hall. This is the first one of the many Objects of Power you’ll come across, a shapeshifting gun that will transform into many different weapons over the course of your journey through the FBC. If some areas are inaccessible during your Main Story run, it’s because you need to play through Side Missions. If you're still missing any trophies, now is the time to get them and the Platinum (Director of the FBC ). By using our trophy guide you will be able to earn 100% of trophies available in AWE DLC expansion. Leave them at the very bottom. The overall objective of the game is to shoot down the centipede as quickly as possible. Astral Construction Enter the lab (Clearance Level 4 required) and speak with Dr. Underhill. These side missions start to appear as you progress through the story and some are given to you as you reach Endgame. Massive thanks to the following people for sending tips: Mr_PaNtsONh3aD = Info on hidden locations / ability points At the end of this step, you will have earned: Here a Floppy Disk will start throwing things at Jesse. Credit to Redemption Gaming, for the videos. Overall, this is a pretty straight forward and enjoyable Trophy list. I also did Burn the Trash, but that shouldn’t matter. After leaving the Quarry area and speaking with Marshall, this one will pop. With a new Service Weapon in tow (the Surge), it's your job to cleanse this part of the Old House of Altered World Events, hunt down vending machines, play some arcade games, and eradicate Hartman as it scared the daylights out of Langston. Up in the high control room, take the stairs down on the right to find an elevator leading to this wild side-quest. Volatile Debris https://games-guides.com/all-guide-list/control-trophy-guide-and-collectibles Control is Jesse Faden’s story and her persona… To unlock all 3 personal mod slots, you must progress through the main story and side missions, and discover hidden locations as they grant you ability points which you can only upgrade at control points under ABILITIES. So, a good way to ignore this challenge and choose a faster and easier one is to accept it and then discard it. If you want to play up to the boss and clean up first, that’s good too. Boss fight just takes a few practices…the most annoying was the flying one. Found among some clocks. I believe the Non-Standard issue trophy is glitched for me. Flamingo: use a combination of Levitate + Evade to quickly fly through the holes closing in. (Admins/PP/FranciRoosters, feel free to delete other comments I made around this trophy/achievement if it makes the comments tidier, was just trying to figure stuff out). Your job here is to find, contain, and cleanse certain Altered Items. Paranatural Powerhouse This fight takes places in the Bright Falls Altered World Event. Some of the areas in this game won’t be accessible until you’ve acquired certain abilities which will play a part in unlocking of few of the Trophies early on in the game. The final 10% can be a bit hairy as she gets REALLY aggressive, but aside from that it makes it a doddle. This move doesn't have to kill them but it must hit them for this to register. Assassin's Creed Valhalla Trophy Guide. This will save you a huge headache. Ritualistic Thinking Your secondary weapon to work on should be Shatter, CONTROL's version of a shotgun. Remember: You don't have to collect them all, just 80% of them. Here's a Superhot: Mind Control Delete trophy guide and roadmap. When you doing still the same ability are still counting to the thorphy. I don’t know if it will still work. Required fields are marked *. Complete 5 Bureau Alerts to unlock the trophy. I think I’ve figured it out. Same goes for the fall into the pit with the boss. Enabling One-Hit Kills will make this one go super fast. These trophies are vague but … For your first step, your goal is to play through and enjoy the story. Awaiting you here is a timed challenge. It is advisable to start working on these as soon as they become available in game (beginning of Mission 3 “Directorial Override”). The Foundation is the first piece of downloadable content for Control. There are 29 Control Points throughout the game you must cleanse before using for fast travel, Abilities, Astral Constructs and Board Countermeasures. Note: After beating all arcade modes, you'll receive the Extradimensional Suit. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. After the cutscene, you'll be prompted to repeat the same tasks again. Now, before telling you what you need to do for this trophy, we should mention that there’s no Shield Burst Ability. Executive - Central Executive, Dead Letters, Mail Room Inter-Departmental Cooperation Please follow this playlist on how to tackle these bosses head on: LINK. Deadline - defeating enemies will add 5 seconds to the timer. Career Development Enter the Active Threshold and levitate through the pink-colored hole in the ground. One of Us There are a ton of pretty durable pillars, and esseJ never comes up to you (she’ll always remain in the central bit). Use Levitate and Evade to your advantage when fully upgraded. Control Trophy Guide Control – After a secretive agency in New York is invaded by an otherworldly threat, you become the new Director struggling to regain Control. For some reason I got Master Parautilitarian before I even finished seize and levitate. Is there a way to fix this other than playing thru the entire game again,. The Service Weapon can be upgraded by collecting materials enemies drop or from green-looking metal crates found in the various areas you visit. Jesse will feel the presence of an Object of Power on her way to Ahti’s Office. This skill will be unlocked during the sixth main mission, "My Brother's Keeper". I’ll update the guide. View all the Achievements here If you haven’t by then, use the same strategy from the trophy description below or simply deconstruct Mods you don’t need from the, Over the course of your playthrough, you’ll come across lots of enemies. Here's how to get them all. astral constructs become available as and when you find all materials for that upgrade/construct for the first time). If you select one and choose to abandon it, another challenge will appear but the one abandoned will return later. After doing so, don’t even worry about this trophy as it will most likely happen naturally while fighting lots of enemies.
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